---
title: Maya - Retargeting Move One Animations to Maya (HIK)
description: "To use HIK retargeting of Move One animation data to Maya, please follow these steps: ​ 1. Import your .fbx with the rig. Here, we use a UE4 Mannequin rig as an example ​2. Create HIK Character defini"
---

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# Maya - Retargeting Move One Animations to Maya (HIK)

**To use HIK retargeting of Move One animation data to Maya, please follow these steps:**  
​

**1.** Import your .fbx with the rig. Here, we use a UE4 Mannequin rig as an example

​**2.** Create HIK Character definition (Character1) and map all bones. Make sure your rig is set to T-pose. Otherwise, it will not work correctly. See create\_hik\_for\_your\_rig.mp4

​**3.** Import MoveOne .fbx animation to the same Maya scene (See the second video, moveone\_to\_your\_rig\_with\_hik.mp4)

​**4.** Go to -1 frame where MoveOne .fbx is set to T-pose

​**5.** Deselect HIK Character (Set it to None)  
​  
​**6.** Create a new Character Definition (Character2)  
​

**7.** Select MoveOne's \`\_1:Hips\` bone  
​

**8.** Load Skeleton Definition (provided moveai\_hik\_template.xml)  
​

**9.** Lock Skeleton Definition  
​

**10.** Select Character1 (UE4 mannequin's character definition in this case)  
​

**11.** Change Source from None to Character2 (MoveOne character definition)  
​

**12.** Enjoy your retargeted animation!  
​  
​  
​**Resources:**  
​[moveai\_hik\_template.xml](https://docs.move.ai/hubfs/moveai_hik_template.xml?hsLang=en)  
​  
create\_hik\_for\_your\_rig:

<iframe width="256" height="144.64" src="https://www.youtube.com/embed/H40W3DfGaiw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen title="Maya - Retargeting Move One data to Maya (HIK)" style="position: absolute; top: 0px; left: 0px; width: 100%; height: 100%; border: none;"></iframe>

 

moveone\_to\_your\_rig\_with\_hik:

<iframe width="256" height="144.64" src="https://www.youtube.com/embed/OuBKRnt3lRc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen title="Maya - Retargeting of Move One animation data to Maya" style="position: absolute; top: 0px; left: 0px; width: 100%; height: 100%; border: none;"></iframe>

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