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Genesis Release Notes

🚀 Genesis v1.0.18 is now live!

📅 Released: 07.05.2026 We’ve just rolled out a new update to Genesis, packed with useful improvements to help you work more smoothly and efficiently.

What’s New

  • Queue priority number shown on queued takes
  • File importer remembers last selected folder
  • Take type auto-assignment updated for intrinsic/extrinsic naming
  • Documentation link updated
  • New icon for extrinsic takes
  • Licence details shown in About window
  • 'Calibration' take type renamed to 'Extrinsic'
  • Checkerboard set as default extrinsic calibration type
  • Improve hand orientation when hands are partially occluded or poorly visible (e.g. when wearing gloves)

🛠 Bug Fixes

  • m2 model jitter during initialisation
  • Checkerboard extrinsic getting stuck sometimes
  • Offline licence not working correctly
  • Package dependency conflicts
  • Unable to harvest Peel Capture selects
  • Preview freezing in Peel Capture
  • Take renaming not working in Peel Capture
  • Select folders not created in Peel Capture
  • Shot list export not working in Peel Capture

🚀 Genesis v1.0.9 is now live!

📅 Released: 09.04.2026

What’s New

New Features & Workflow Enhancements

  • Streamlined Project Creation Enjoy total flexibility in your setup. Projects no longer require pre-defined camera counts or specific models. You can now utilize any subset of cameras from your calibration for individual action takes, allowing for a more dynamic shooting experience.
  • Centralized Camera Manager Manage your hardware with ease through our new central hub. The Camera Manager allows you to create and assign camera profiles, monitor calibration status in real-time, and seamlessly import third-party calibrations.
  • Gallery Drag & Drop Assemble takes faster than ever. You can now drag videos directly from the gallery to build your takes, eliminating the need for redundant re-imports and keeping your momentum going.

Viewport & Visualization Updates

  • Enhanced Viewport Modes We’ve redesigned the 3D Viewer for a smoother experience and introduced a Single-Camera Viewport Mode. This new mode is optimized for high-performance playback, allowing for detailed inspection of individual angles.
  • Redesigned Rigs
    • Move Bot: Redesigned for optimized overlay efficacy, providing clearer visual feedback in the viewport.
    • Move Mo: The Move Mo rig has received a full visual refresh for improved clarity and performance.

🛠 Bug Fixes

  • No major bug fixes in this release.