Genesis Release Notes
🚀 Genesis v1.0.18 is now live!
📅 Released: 07.05.2026 We’ve just rolled out a new update to Genesis, packed with useful improvements to help you work more smoothly and efficiently.
✨ What’s New
- Queue priority number shown on queued takes
- File importer remembers last selected folder
- Take type auto-assignment updated for intrinsic/extrinsic naming
- Documentation link updated
- New icon for extrinsic takes
- Licence details shown in About window
- 'Calibration' take type renamed to 'Extrinsic'
- Checkerboard set as default extrinsic calibration type
- Improve hand orientation when hands are partially occluded or poorly visible (e.g. when wearing gloves)
🛠 Bug Fixes
- m2 model jitter during initialisation
- Checkerboard extrinsic getting stuck sometimes
- Offline licence not working correctly
- Package dependency conflicts
- Unable to harvest Peel Capture selects
- Preview freezing in Peel Capture
- Take renaming not working in Peel Capture
- Select folders not created in Peel Capture
- Shot list export not working in Peel Capture
🚀 Genesis v1.0.9 is now live!
📅 Released: 09.04.2026
✨ What’s New
New Features & Workflow Enhancements
- Streamlined Project Creation Enjoy total flexibility in your setup. Projects no longer require pre-defined camera counts or specific models. You can now utilize any subset of cameras from your calibration for individual action takes, allowing for a more dynamic shooting experience.
- Centralized Camera Manager Manage your hardware with ease through our new central hub. The Camera Manager allows you to create and assign camera profiles, monitor calibration status in real-time, and seamlessly import third-party calibrations.
- Gallery Drag & Drop Assemble takes faster than ever. You can now drag videos directly from the gallery to build your takes, eliminating the need for redundant re-imports and keeping your momentum going.
Viewport & Visualization Updates
- Enhanced Viewport Modes We’ve redesigned the 3D Viewer for a smoother experience and introduced a Single-Camera Viewport Mode. This new mode is optimized for high-performance playback, allowing for detailed inspection of individual angles.
- Redesigned Rigs
- Move Bot: Redesigned for optimized overlay efficacy, providing clearer visual feedback in the viewport.
- Move Mo: The Move Mo rig has received a full visual refresh for improved clarity and performance.
🛠 Bug Fixes
- No major bug fixes in this release.