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Processing an Action Take

Note: Performers should always begin in a T-pose, and stay within the calibrated space at all times during the performance. Please ensure that all system setup and data capture are fully completed prior to beginning data processing

  1. In the Take settings, select the sync method for your action take.
    1. If using a synchronised camera such as the Z CAM, select Synced or Time Code depending on whether you require time code synchronisation with your animation data.
    2. If you are not using a synchronised camera, select Clap Sync and enter your clap times.

From here, configure the remaining settings:

  1. Set your Sequence Start and End times based on how much animation data you want to process.
  2. Select the number of actors.
  3. Toggle finger and ball tracking on or off as required.
  4. Select your desired rig, if different from the default Move Mo rig.
    1. Note: The animation overlay is currently always displayed on the Move Mo rig, even when an alternative rig is selected. Animation output files will still be retargeted as expected.
  5. Click Process on the desired take, or use the Process All Takes button (located at the far right of the project options bar) to queue all available takes.