Processing an Action Take
Note: Performers should always begin in a T-pose, and stay within the calibrated space at all times during the performance. Please ensure that all system setup and data capture are fully completed prior to beginning data processing
- In the Take settings, select the sync method for your action take.
- If using a synchronised camera such as the Z CAM, select Synced or Time Code depending on whether you require time code synchronisation with your animation data.
- If you are not using a synchronised camera, select Clap Sync and enter your clap times.
From here, configure the remaining settings:
- Set your Sequence Start and End times based on how much animation data you want to process.
- Select the number of actors.
- Toggle finger and ball tracking on or off as required.
- Select your desired rig, if different from the default Move Mo rig.
- Note: The animation overlay is currently always displayed on the Move Mo rig, even when an alternative rig is selected. Animation output files will still be retargeted as expected.
- Click Process on the desired take, or use the Process All Takes button (located at the far right of the project options bar) to queue all available takes.