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Post Processing Checkerboard Extrinsic Calibration

Getting Started with Checkerboard Calibrations

Extrinsic calibration defines the camera positions, orientations, ground plane, and world origin of your capture volume. This process establishes a consistent 3D coordinate system that all cameras share.

To enable animation capture in Genesis, you must first calibrate the system using either a checkerboard or a human subject. In this article, we’ll walk you through the Checkerboard calibration process.

Prerequisite requirement: Minimum 6 camera setup should be used for Checkerboard calibrations, 3 cameras must see the board at all times for successful detections.

A1 for up to 20x20m volume

1. Processing the Calibration in Genesis Post

Creating the Calibration Take

  1. Create a new calibration take with your videos.
  2. Select Checkerboard as the calibration method.
  3. Start processing the take.

Screenshot from 2026-02-18 11-33-21 (1)

Output validation

After processing, view the active capture area, world origin and camera transformations (positions and orientations) overlays in the viewport to verify the accuracy of the calibration

Check that:

  • The origin is correctly placed at the centre of the volume
  • The ground plane aligns with the physical floor
  • Camera positions are consistent with the real-world setup

Screenshot from 2026-07-15 15-17-17

 

2. When to Recalibrate

Re-run checkerboard extrinsic calibration if:

  • Any camera is moved or re-angled
  • The capture volume size or layout changes
  • The world origin or axis alignment needs adjustment

Next Step: Recording an Actor Profile→ Continue to the next article in System Prep & Setup.