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C4D - Retargeting Move One Animations

To retarget your Move One animation to a rig within Cinema 4D, please follow these steps:


​1. Open a C4D scene with your rig


​2. Import MoveOne animation


​3. Rotate it -90 degrees on R.P in Freeze Transform


​4. Set the frame to -1 to set the MoveOne rig to T-pose


​5. Select MoveOne's first joint in the hierarchy (Root) and add Tags > Rigging Tags > Character Definition


​6. Open Manager > Extract Skeleton


​7. Set Reference Pose. Make sure MoveOne's reference pose is similar to the target's rig (your rig) reference pose. See step 4


​8. Repeat 5, 6, and 7 for your (target) rig


​9. With your rig selected click Create Solver


​10. Drag and drop MoveOne's Character Definition from outliner to the Source Character


​11. Play your animation