💡 Applying an actor profile ensures that the bone lengths are always the same, so there is no variation between different Action Takes.
This feature is only available for local processing.
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Enter the clap and action times
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Select the number of actors
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Select the finger & ball tracking on/off
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Select the desired rig, if not the default Move Mo rig
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Select the desired actor profile to be applied
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Click the draw icon to enable the drawing mode.
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Draw a bounding box around the desired actor in at least one camera, the more the better.
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Left click to draw, right click to delete, Esc to exit draw mode.
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You can click the eye icons to show/hide the bounding boxes
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You can remove the Actor Profile from the take by clicking the bin icon
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You can apply as many actor profiles as you wish, limited by the number of actors that have been selected to be tracked
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Click Start on the desired Take, or use the Process All Takes button (far right in the project options bar).
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Note - A calibration must be processed and the selected Actor Profile must be created before the action take can be processed. This will be handled automatically if using the Process All Takes button.
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